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- #pragma once
- #include "machete_mm_kernel.cuh"
- #include "cutlass_extensions/cute_utils.cuh"
- #include "cutlass_extensions/torch_utils.hpp"
- namespace machete {
- template <typename TileShapeNKL, typename ElementB, typename BInTensor,
- typename BTiledOutTensor>
- static __global__ void prepack_B_kernel(BInTensor B_in,
- BTiledOutTensor B_tiled_out) {
- auto tB_in = local_tile(B_in, TileShapeNKL{},
- make_coord(blockIdx.x, blockIdx.y, blockIdx.z));
- auto tB_out = B_tiled_out(make_coord(_, _),
- make_coord(blockIdx.x, blockIdx.y), blockIdx.z);
- auto tiled_copy = make_tiled_copy(Copy_Atom<DefaultCopy, ElementB>{},
- Layout<Shape<_4, _32>, Stride<_32, _1>>{},
- Layout<Shape<_1, _2>>{});
- auto thr_copy = tiled_copy.get_thread_slice(threadIdx.x);
- Tensor thr_tile_S = thr_copy.partition_S(tB_in);
- Tensor thr_tile_D = thr_copy.partition_D(tB_out);
- // Construct a register-backed Tensor with the same shape as each thread's
- // partition
- auto fragment = make_tensor<ElementB>(shape(thr_tile_D));
- // Copy from GMEM to RMEM and from RMEM to GMEM
- copy(tiled_copy, thr_tile_S, fragment);
- copy(Copy_Atom<DefaultCopy, uint8_t>{}, fragment, thr_tile_D);
- }
- template <typename PrepackedLayoutB, typename InLayout>
- static void prepack_B(cudaStream_t stream,
- typename PrepackedLayoutB::ElementB const* B_in_ptr,
- InLayout B_layout,
- typename PrepackedLayoutB::ElementB* B_out_ptr) {
- using TileShapeNKL =
- decltype(append(typename PrepackedLayoutB::PPBlockShape_NK{}, _1{}));
- auto ilvd_NKbNbKL_to_offset =
- PrepackedLayoutB::ilvd_NKbNbKL_to_offset(shape(B_layout));
- TORCH_CHECK(size<0>(B_layout) % size<0>(TileShapeNKL{}) == 0);
- TORCH_CHECK(size<1>(B_layout) % size<1>(TileShapeNKL{}) == 0);
- TORCH_CHECK(size<2>(B_layout) % size<2>(TileShapeNKL{}) == 0);
- auto N_tiles = size<0>(B_layout) / size<0>(TileShapeNKL{});
- auto K_tiles = size<1>(B_layout) / size<1>(TileShapeNKL{});
- auto L_tiles = size<2>(B_layout) / size<2>(TileShapeNKL{});
- auto B_in = make_tensor(get_logical_ptr(B_in_ptr), B_layout);
- auto B_tiled_out =
- make_tensor(get_logical_ptr(B_out_ptr), ilvd_NKbNbKL_to_offset);
- prepack_B_kernel<TileShapeNKL, typename PrepackedLayoutB::ElementB>
- <<<dim3(N_tiles, K_tiles, L_tiles), 128, 0, stream>>>(B_in, B_tiled_out);
- }
- }; // namespace machete
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