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@@ -0,0 +1,1425 @@
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+#pragma once
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+
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+#include <torch/all.h>
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+
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+#include <ATen/cuda/CUDAContext.h>
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+#include <c10/cuda/CUDAGuard.h>
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+#include <cuda.h>
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+#include <cuda_fp16.h>
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+#include <cuda_runtime.h>
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+
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+#include <iostream>
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+
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+#include "core/scalar_type.hpp"
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+
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+namespace marlin_moe {
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+
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+constexpr int ceildiv(int a, int b) { return (a + b - 1) / b; }
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+
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+#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
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+
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+// Instances of `Vec` are used to organize groups of >>registers<<, as needed
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+// for instance as inputs to tensor core operations. Consequently, all
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+// corresponding index accesses must be compile-time constants, which is why we
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+// extensively use `#pragma unroll` throughout the kernel code to guarantee
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+// this.
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+template <typename T, int n>
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+struct Vec {
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+ T elems[n];
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+ __device__ T& operator[](int i) { return elems[i]; }
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+};
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+
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+using I4 = Vec<int, 4>;
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+
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+// Matrix fragments for tensor core instructions; their precise layout is
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+// documented here:
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+// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type
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+using FragA = Vec<half2, 4>;
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+using FragB = Vec<half2, 2>;
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+using FragC = Vec<float, 4>;
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+using FragS = Vec<half2, 1>; // quantization scales
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+
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+// Predicated asynchronous global->shared copy; used for inputs A where we apply
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+// predication to handle batchsizes that are not multiples of 16.
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+__device__ inline void cp_async4_pred(void* smem_ptr, const void* glob_ptr,
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+ bool pred = true) {
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+ const int BYTES = 16;
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+ uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
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+ asm volatile(
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+ "{\n"
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+ " .reg .pred p;\n"
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+ " setp.ne.b32 p, %0, 0;\n"
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+ " @p cp.async.cg.shared.global [%1], [%2], %3;\n"
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+ "}\n" ::"r"((int)pred),
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+ "r"(smem), "l"(glob_ptr), "n"(BYTES));
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+}
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+
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+// Asynchronous global->shared copy
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+__device__ inline void cp_async4(void* smem_ptr, const void* glob_ptr) {
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+ const int BYTES = 16;
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+ uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
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+ asm volatile(
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+ "{\n"
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+ " cp.async.cg.shared.global [%0], [%1], %2;\n"
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+ "}\n" ::"r"(smem),
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+ "l"(glob_ptr), "n"(BYTES));
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+}
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+
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+// Async copy fence.
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+__device__ inline void cp_async_fence() {
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+ asm volatile("cp.async.commit_group;\n" ::);
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+}
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+
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+// Wait until at most `n` async copy stages are still pending.
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+template <int n>
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+__device__ inline void cp_async_wait() {
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+ asm volatile("cp.async.wait_group %0;\n" ::"n"(n));
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+}
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+
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+// m16n8k16 tensor core mma instruction with fp16 inputs and fp32
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+// output/accumulation.
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+__device__ inline void mma(const FragA& a_frag, const FragB& frag_b,
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+ FragC& frag_c) {
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+ const uint32_t* a = reinterpret_cast<const uint32_t*>(&a_frag);
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+ const uint32_t* b = reinterpret_cast<const uint32_t*>(&frag_b);
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+ float* c = reinterpret_cast<float*>(&frag_c);
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+ asm volatile(
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+ "mma.sync.aligned.m16n8k16.row.col.f32.f16.f16.f32 "
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+ "{%0,%1,%2,%3}, {%4,%5,%6,%7}, {%8,%9}, {%10,%11,%12,%13};\n"
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+ : "=f"(c[0]), "=f"(c[1]), "=f"(c[2]), "=f"(c[3])
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+ : "r"(a[0]), "r"(a[1]), "r"(a[2]), "r"(a[3]), "r"(b[0]), "r"(b[1]),
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+ "f"(c[0]), "f"(c[1]), "f"(c[2]), "f"(c[3]));
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+}
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+
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+// Instruction for loading a full 16x16 matrix fragment of operand A from shared
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+// memory, directly in tensor core layout.
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+__device__ inline void ldsm4(FragA& frag_a, const void* smem_ptr) {
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+ uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
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+ uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
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+ asm volatile("ldmatrix.sync.aligned.m8n8.x4.shared.b16 {%0,%1,%2,%3}, [%4];\n"
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+ : "=r"(a[0]), "=r"(a[1]), "=r"(a[2]), "=r"(a[3])
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+ : "r"(smem));
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+}
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+
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+// Lookup-table based 3-input logical operation; explicitly used for
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+// dequantization as the compiler does not seem to automatically recognize it in
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+// all cases.
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+template <int lut>
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+__device__ inline int lop3(int a, int b, int c) {
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+ int res;
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+ asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n"
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+ : "=r"(res)
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+ : "r"(a), "r"(b), "r"(c), "n"(lut));
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+ return res;
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+}
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+
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+// Constructs destination register by taking bytes from 2 sources (based on
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+// mask)
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+template <int start_byte, int mask>
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+__device__ inline uint32_t prmt(uint32_t a) {
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+ uint32_t res;
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+ asm volatile("prmt.b32 %0, %1, %2, %3;\n"
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+ : "=r"(res)
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+ : "r"(a), "n"(start_byte), "n"(mask));
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+ return res;
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+}
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+
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+template <aphrodite::ScalarTypeId w_type_id>
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+__device__ inline FragB dequant(int q);
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+
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+// Efficiently dequantize 4bit values packed in an int32 value into a full
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+// B-fragment of 4 fp16 values. We mostly follow the strategy in the link below,
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+// with some small changes:
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+// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L215-L287
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+template <>
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+__device__ inline FragB dequant<aphrodite::kU4B8.id()>(int q) {
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+ const int LO = 0x000f000f;
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+ const int HI = 0x00f000f0;
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+ const int EX = 0x64006400;
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+ // Guarantee that the `(a & b) | c` operations are LOP3s.
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+ int lo = lop3<(0xf0 & 0xcc) | 0xaa>(q, LO, EX);
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+ int hi = lop3<(0xf0 & 0xcc) | 0xaa>(q, HI, EX);
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+ // We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
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+ // directly into `SUB` and `ADD`.
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+ const int SUB = 0x64086408;
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+ const int MUL = 0x2c002c00;
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+ const int ADD = 0xd480d480;
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+ FragB frag_b;
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+ frag_b[0] = __hsub2(*reinterpret_cast<half2*>(&lo),
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+ *reinterpret_cast<const half2*>(&SUB));
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+ frag_b[1] = __hfma2(*reinterpret_cast<half2*>(&hi),
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+ *reinterpret_cast<const half2*>(&MUL),
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+ *reinterpret_cast<const half2*>(&ADD));
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+ return frag_b;
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+}
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+
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+// Fast Int8ToFp16: Efficiently dequantize 8bit int values to fp16
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+// Reference:
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+// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L53-L85
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+template <>
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+__device__ inline FragB dequant<aphrodite::kU8B128.id()>(int q) {
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+ static constexpr uint32_t mask_for_elt_01 = 0x5250;
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+ static constexpr uint32_t mask_for_elt_23 = 0x5351;
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+ static constexpr uint32_t start_byte_for_fp16 = 0x64646464;
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+
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+ uint32_t lo = prmt<start_byte_for_fp16, mask_for_elt_01>(q);
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+ uint32_t hi = prmt<start_byte_for_fp16, mask_for_elt_23>(q);
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+
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+ static constexpr uint32_t I8s_TO_F16s_MAGIC_NUM = 0x64806480;
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+
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+ FragB frag_b;
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+ frag_b[0] = __hsub2(*reinterpret_cast<half2*>(&lo),
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+ *reinterpret_cast<const half2*>(&I8s_TO_F16s_MAGIC_NUM));
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+ frag_b[1] = __hsub2(*reinterpret_cast<half2*>(&hi),
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+ *reinterpret_cast<const half2*>(&I8s_TO_F16s_MAGIC_NUM));
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+ return frag_b;
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+}
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+
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+// Multiply dequantized values by the corresponding quantization scale; used
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+// only for grouped quantization.
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+__device__ inline void scale(FragB& frag_b, FragS& frag_s, int i) {
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+ half2 s = __half2half2(reinterpret_cast<__half*>(&frag_s)[i]);
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+ frag_b[0] = __hmul2(frag_b[0], s);
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+ frag_b[1] = __hmul2(frag_b[1], s);
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+}
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+
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+// Given 2 floats multiply by 2 scales (halves)
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+__device__ inline void scale_float(float* c, FragS& s) {
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+ __half* s_ptr = reinterpret_cast<__half*>(&s);
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+ c[0] = __fmul_rn(c[0], __half2float(s_ptr[0]));
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+ c[1] = __fmul_rn(c[1], __half2float(s_ptr[1]));
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+}
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+
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+// Same as above, but for act_order (each K is multiplied individually)
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+__device__ inline void scale4(FragB& frag_b, FragS& frag_s_1, FragS& frag_s_2,
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+ FragS& frag_s_3, FragS& frag_s_4, int i) {
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+ __half2 s_val_1_2;
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+ s_val_1_2.x = reinterpret_cast<__half*>(&frag_s_1)[i];
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+ s_val_1_2.y = reinterpret_cast<__half*>(&frag_s_2)[i];
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+
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+ __half2 s_val_3_4;
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+ s_val_3_4.x = reinterpret_cast<__half*>(&frag_s_3)[i];
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+ s_val_3_4.y = reinterpret_cast<__half*>(&frag_s_4)[i];
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+
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+ frag_b[0] = __hmul2(frag_b[0], s_val_1_2);
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+ frag_b[1] = __hmul2(frag_b[1], s_val_3_4);
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+}
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+
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+// Wait until barrier reaches `count`, then lock for current threadblock.
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+__device__ inline void barrier_acquire(int* lock, int count) {
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+ if (threadIdx.x == 0) {
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+ int state = -1;
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+ do
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+ // Guarantee that subsequent writes by this threadblock will be visible
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+ // globally.
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+ asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n"
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+ : "=r"(state)
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+ : "l"(lock));
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+ while (state != count);
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+ }
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+ __syncthreads();
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+}
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+
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+// Release barrier and increment visitation count.
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+__device__ inline void barrier_release(int* lock, bool reset = false) {
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+ __syncthreads();
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+ if (threadIdx.x == 0) {
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+ if (reset) {
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+ lock[0] = 0;
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+ return;
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+ }
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+ int val = 1;
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+ // Make sure that all writes since acquiring this barrier are visible
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+ // globally, while releasing the barrier.
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+ asm volatile("fence.acq_rel.gpu;\n");
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+ asm volatile("red.relaxed.gpu.global.add.s32 [%0], %1;\n"
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+ :
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+ : "l"(lock), "r"(val));
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+ }
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+}
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+
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+template <const aphrodite::ScalarTypeId w_type_id, // weight ScalarType id
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+ const int threads, // number of threads in a threadblock
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+ const int thread_m_blocks, // number of 16x16 blocks in the m
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+ // dimension (batchsize) of the
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+ // threadblock
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+ const int thread_n_blocks, // same for n dimension (output)
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+ const int thread_k_blocks, // same for k dimension (reduction)
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+ const int stages, // number of stages for the async global->shared
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+ // fetch pipeline
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+ const bool has_act_order, // whether act_order is enabled
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+ const int group_blocks = -1 // number of consecutive 16x16 blocks
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+ // with a separate quantization scale
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+ >
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+__device__ inline void MarlinMoESingle(
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+ const int4* __restrict__ A, // fp16 input matrix of shape mxk
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+ const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
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+ int4* __restrict__ C, // fp16 output buffer of shape mxn
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+ const int* __restrict__ sorted_ids, // int32 sorted ids of experts
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+ const float* __restrict__ topk_weights, // float topk weights
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+ const int4* __restrict__ scales_ptr, // fp16 quantization scales of shape
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+ // (k/groupsize)xn
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+ const int* __restrict__ g_idx, // int32 group indices of shape k
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+ const int* __restrict__ expert_offsets,
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+ int num_groups, // number of scale groups per output channel
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+ int expert_idx, // idx of current expert
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+ int num_experts, // number of experts
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+ int topk, // topk parameter of moe
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+ int prob_m, // batch dimension m
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+ int prob_n, // output dimension n
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+ int prob_k, // reduction dimension k
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+ int tot_m, // total number of rows in A and C
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+ int* locks, // extra global storage for barrier synchronization
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+ bool replicate_input, // do we use the same input for each expert?
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+ bool apply_weights, // apply weights to output
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+ int current_m_block // current m block to start kernel computation from
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+) {
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+ static constexpr auto w_type = aphrodite::ScalarType::from_id(w_type_id);
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+ constexpr int pack_factor = 32 / w_type.size_bits();
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+
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+ // For larger GEMMs we run multiple batchsize 64 versions in parallel for a
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+ // better partitioning with less reductions
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+ int parallel = 1;
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+ if (prob_m > 16 * thread_m_blocks) {
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+ parallel = prob_m / (16 * thread_m_blocks);
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+ prob_m = 16 * thread_m_blocks;
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+ }
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+
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+ int k_tiles = prob_k / 16 / thread_k_blocks;
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+ int n_tiles = prob_n / 16 / thread_n_blocks;
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+ int iters = ceildiv(k_tiles * n_tiles * parallel, gridDim.x);
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+
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+ if constexpr (!has_act_order && group_blocks != -1) {
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+ if (group_blocks >= thread_k_blocks) {
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+ // Ensure that the number of tiles in each stripe is a multiple of the
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+ // groupsize; this avoids an annoying special case where a stripe starts
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+ // in the middle of group.
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+ iters = (group_blocks / thread_k_blocks) *
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+ ceildiv(iters, (group_blocks / thread_k_blocks));
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+ }
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+ }
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+
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+ int slice_row = (iters * blockIdx.x) % k_tiles;
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+ int slice_col_par = (iters * blockIdx.x) / k_tiles;
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+ int slice_col = slice_col_par;
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+ int slice_iters; // number of threadblock tiles in the current slice
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+ int slice_count =
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+ 0; // total number of active threadblocks in the current slice
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+ int slice_idx; // index of threadblock in current slice; numbered bottom to
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+ // top
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+
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+ // We can easily implement parallel problem execution by just remapping
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+ // indices and advancing global pointers
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+ if (slice_col_par >= n_tiles) {
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+ locks += (slice_col_par / n_tiles) * n_tiles;
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+ slice_col = slice_col_par % n_tiles;
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+ sorted_ids += (slice_col_par / n_tiles) * 16 * thread_m_blocks;
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+ }
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+
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+ // Compute all information about the current slice which is required for
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+ // synchronization.
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+ auto init_slice = [&]() {
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+ slice_iters =
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+ iters * (blockIdx.x + 1) - (k_tiles * slice_col_par + slice_row);
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+ if (slice_iters < 0 || slice_col_par >= n_tiles * parallel) slice_iters = 0;
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+ if (slice_iters == 0) return;
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+ if (slice_row + slice_iters > k_tiles) slice_iters = k_tiles - slice_row;
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+ slice_count = 1;
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+ slice_idx = 0;
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+ int col_first = iters * ceildiv(k_tiles * slice_col_par, iters);
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+ if (col_first <= k_tiles * (slice_col_par + 1)) {
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+ int col_off = col_first - k_tiles * slice_col_par;
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+ slice_count = ceildiv(k_tiles - col_off, iters);
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+ if (col_off > 0) slice_count++;
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|
+ int delta_first = iters * blockIdx.x - col_first;
|
|
|
+ if (delta_first < 0 || (col_off == 0 && delta_first == 0))
|
|
|
+ slice_idx = slice_count - 1;
|
|
|
+ else {
|
|
|
+ slice_idx = slice_count - 1 - delta_first / iters;
|
|
|
+ if (col_off > 0) slice_idx--;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (slice_col == n_tiles) {
|
|
|
+ sorted_ids += 16 * thread_m_blocks;
|
|
|
+ locks += n_tiles;
|
|
|
+ slice_col = 0;
|
|
|
+ }
|
|
|
+ };
|
|
|
+ init_slice();
|
|
|
+
|
|
|
+ // A sizes/strides
|
|
|
+
|
|
|
+ // stride of the A matrix in global memory
|
|
|
+ int a_gl_stride = prob_k / 8;
|
|
|
+ // stride of an A matrix tile in shared memory
|
|
|
+ constexpr int a_sh_stride = 16 * thread_k_blocks / 8;
|
|
|
+ // delta between subsequent A tiles in global memory
|
|
|
+ constexpr int a_gl_rd_delta_o = 16 * thread_k_blocks / 8;
|
|
|
+ // between subsequent accesses within a tile
|
|
|
+ int a_gl_rd_delta_i = a_gl_stride * (threads / a_gl_rd_delta_o);
|
|
|
+ // between shared memory writes
|
|
|
+ constexpr int a_sh_wr_delta = a_sh_stride * (threads / a_gl_rd_delta_o);
|
|
|
+ // between shared memory tile reads
|
|
|
+ constexpr int a_sh_rd_delta_o = 2 * ((threads / 32) / (thread_n_blocks / 4));
|
|
|
+ // within a shared memory tile
|
|
|
+ constexpr int a_sh_rd_delta_i = a_sh_stride * 16;
|
|
|
+ // overall size of a tile
|
|
|
+ constexpr int a_sh_stage = a_sh_stride * (16 * thread_m_blocks);
|
|
|
+ // number of shared write iterations for a tile
|
|
|
+ constexpr int a_sh_wr_iters = ceildiv(a_sh_stage, a_sh_wr_delta);
|
|
|
+
|
|
|
+ // B sizes/strides
|
|
|
+ int b_gl_stride = 16 * prob_n / (pack_factor * 4);
|
|
|
+ constexpr int b_sh_stride = ((thread_n_blocks * 16) * 16 / pack_factor) / 4;
|
|
|
+ constexpr int b_thread_vecs = w_type.size_bits() == 4 ? 1 : 2;
|
|
|
+ constexpr int b_sh_stride_threads = b_sh_stride / b_thread_vecs;
|
|
|
+
|
|
|
+ int b_gl_rd_delta_o = b_gl_stride * thread_k_blocks;
|
|
|
+ int b_gl_rd_delta_i = b_gl_stride * (threads / b_sh_stride_threads);
|
|
|
+ constexpr int b_sh_wr_delta = threads * b_thread_vecs;
|
|
|
+ constexpr int b_sh_rd_delta = threads * b_thread_vecs;
|
|
|
+ constexpr int b_sh_stage = b_sh_stride * thread_k_blocks;
|
|
|
+ constexpr int b_sh_wr_iters = b_sh_stage / b_sh_wr_delta;
|
|
|
+
|
|
|
+ // Scale sizes/strides without act_order
|
|
|
+ int s_gl_stride = prob_n / 8;
|
|
|
+ constexpr int s_sh_stride = 16 * thread_n_blocks / 8;
|
|
|
+ constexpr int s_tb_groups =
|
|
|
+ !has_act_order && group_blocks != -1 && group_blocks < thread_k_blocks
|
|
|
+ ? thread_k_blocks / group_blocks
|
|
|
+ : 1;
|
|
|
+ constexpr int s_sh_stage = s_tb_groups * s_sh_stride;
|
|
|
+ int s_gl_rd_delta = s_gl_stride;
|
|
|
+ // Scale size/strides with act_order
|
|
|
+ constexpr int tb_k = 16 * thread_k_blocks;
|
|
|
+ constexpr int g_idx_stage = has_act_order ? (tb_k * sizeof(int)) / 16 : 0;
|
|
|
+ // constexpr int act_s_row_stride = 1;
|
|
|
+ // int act_s_col_stride = act_s_row_stride * num_groups;
|
|
|
+ int act_s_col_stride = 1;
|
|
|
+ int act_s_col_warp_stride = act_s_col_stride * 8;
|
|
|
+ int tb_n_warps = thread_n_blocks / 4;
|
|
|
+ int act_s_col_tb_stride = act_s_col_warp_stride * tb_n_warps;
|
|
|
+
|
|
|
+ constexpr int sorted_sh_stride = threads;
|
|
|
+ constexpr int sorted_gl_stride = threads;
|
|
|
+
|
|
|
+ // Global A read index of current thread.
|
|
|
+ int a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
|
|
|
+ (threadIdx.x % a_gl_rd_delta_o);
|
|
|
+ a_gl_rd += a_gl_rd_delta_o * slice_row;
|
|
|
+ // Shared write index of current thread.
|
|
|
+ int a_sh_wr = a_sh_stride * (threadIdx.x / a_gl_rd_delta_o) +
|
|
|
+ (threadIdx.x % a_gl_rd_delta_o);
|
|
|
+ // Shared read index.
|
|
|
+ int a_sh_rd =
|
|
|
+ a_sh_stride * ((threadIdx.x % 32) % 16) + (threadIdx.x % 32) / 16;
|
|
|
+ a_sh_rd += 2 * ((threadIdx.x / 32) / (thread_n_blocks / 4));
|
|
|
+
|
|
|
+ int b_gl_rd = b_gl_stride * (threadIdx.x / b_sh_stride_threads) +
|
|
|
+ (threadIdx.x % b_sh_stride_threads) * b_thread_vecs;
|
|
|
+ b_gl_rd += b_sh_stride * slice_col;
|
|
|
+ b_gl_rd += b_gl_rd_delta_o * slice_row;
|
|
|
+ int b_sh_wr = threadIdx.x * b_thread_vecs;
|
|
|
+ int b_sh_rd = threadIdx.x * b_thread_vecs;
|
|
|
+
|
|
|
+ // For act_order
|
|
|
+ constexpr int k_iter_size = tb_k / b_sh_wr_iters;
|
|
|
+ int slice_k_start = tb_k * slice_row;
|
|
|
+ int slice_k_finish = slice_k_start + tb_k * slice_iters;
|
|
|
+ int slice_k_start_shared_fetch = slice_k_start;
|
|
|
+ int slice_n_offset = act_s_col_tb_stride * slice_col;
|
|
|
+
|
|
|
+ // No act_order
|
|
|
+ int s_gl_rd;
|
|
|
+ if constexpr (!has_act_order) {
|
|
|
+ if constexpr (group_blocks == -1) {
|
|
|
+ s_gl_rd = s_sh_stride * slice_col + threadIdx.x;
|
|
|
+ } else {
|
|
|
+ s_gl_rd = s_gl_stride * ((thread_k_blocks * slice_row) / group_blocks) +
|
|
|
+ s_sh_stride * slice_col + threadIdx.x;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ int s_sh_wr = threadIdx.x;
|
|
|
+ bool s_sh_wr_pred = threadIdx.x < s_sh_stride;
|
|
|
+
|
|
|
+ // We use a different scale layout for grouped and column-wise quantization as
|
|
|
+ // we scale a `half2` tile in column-major layout in the former and in
|
|
|
+ // row-major in the latter case.
|
|
|
+ int s_sh_rd;
|
|
|
+ if constexpr (group_blocks != -1)
|
|
|
+ s_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
|
|
|
+ (threadIdx.x % 32) / 4;
|
|
|
+ else
|
|
|
+ s_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
|
|
|
+ (threadIdx.x % 32) % 4;
|
|
|
+
|
|
|
+ int sh_first_group_id = -1;
|
|
|
+ int sh_num_groups = -1;
|
|
|
+ constexpr int sh_max_num_groups = 32;
|
|
|
+
|
|
|
+ int shs_size;
|
|
|
+ if constexpr (has_act_order)
|
|
|
+ shs_size = sh_max_num_groups * s_sh_stride + threads;
|
|
|
+ else
|
|
|
+ shs_size = group_blocks > 0 ? stages * s_sh_stage : threads;
|
|
|
+
|
|
|
+ extern __shared__ int4 sh[];
|
|
|
+ // Shared memory storage for global fetch pipelines.
|
|
|
+ int4* sh_a = sh;
|
|
|
+ int4* sh_b = sh_a + (stages * a_sh_stage);
|
|
|
+ int4* sh_g_idx = sh_b + (stages * b_sh_stage);
|
|
|
+ int4* sh_s = sh_g_idx + (stages * g_idx_stage);
|
|
|
+ int* sh_sorted = (int*)(sh_s + shs_size);
|
|
|
+
|
|
|
+ // Precompute which thread should not read memory in which iterations; this is
|
|
|
+ // needed if there are more threads than required for a certain tilesize or
|
|
|
+ // when the batchsize is not a multiple of 16.
|
|
|
+ bool a_sh_wr_pred[a_sh_wr_iters];
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < a_sh_wr_iters; i++) {
|
|
|
+ int a_idx = a_sh_wr_delta * i + a_sh_wr;
|
|
|
+ int row = a_idx / a_gl_rd_delta_o;
|
|
|
+ if (row >= prob_m) {
|
|
|
+ a_sh_wr_pred[i] = false;
|
|
|
+ } else {
|
|
|
+ a_sh_wr_pred[i] = a_sh_wr_delta * i + a_sh_wr < a_sh_stride * prob_m;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // To ensure that writing and reading A tiles to/from shared memory, the
|
|
|
+ // latter in fragment format, is fully bank conflict free, we need to use a
|
|
|
+ // rather fancy XOR-based layout. The key here is that neither reads nor
|
|
|
+ // writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
|
|
|
+ // same shared memory banks. Further, it seems (based on NSight-Compute) that
|
|
|
+ // each warp must also write a consecutive memory segment?
|
|
|
+ auto transform_a = [&](int i) {
|
|
|
+ int row = i / a_gl_rd_delta_o;
|
|
|
+ return a_gl_rd_delta_o * row + (i % a_gl_rd_delta_o) ^ row;
|
|
|
+ };
|
|
|
+ // Since the computation of this remapping is non-trivial and, due to our main
|
|
|
+ // loop unrolls, all shared memory accesses are static, we simply precompute
|
|
|
+ // both transformed reads and writes.
|
|
|
+ int a_sh_wr_trans[a_sh_wr_iters];
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < a_sh_wr_iters; i++)
|
|
|
+ a_sh_wr_trans[i] = transform_a(a_sh_wr_delta * i + a_sh_wr);
|
|
|
+ int a_sh_rd_trans[b_sh_wr_iters][thread_m_blocks];
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_sh_wr_iters; i++) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < thread_m_blocks; j++)
|
|
|
+ a_sh_rd_trans[i][j] =
|
|
|
+ transform_a(a_sh_rd_delta_o * i + a_sh_rd_delta_i * j + a_sh_rd);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Since B-accesses have non-constant stride they have to be computed at
|
|
|
+ // runtime; we break dependencies between subsequent accesses with a tile by
|
|
|
+ // maintining multiple pointers (we have enough registers), a tiny
|
|
|
+ // optimization.
|
|
|
+ const int4* B_ptr[b_sh_wr_iters];
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_sh_wr_iters; i++)
|
|
|
+ B_ptr[i] = B + b_gl_rd_delta_i * i + b_gl_rd;
|
|
|
+
|
|
|
+ // Register storage for double buffer of shared memory reads.
|
|
|
+ FragA frag_a[2][thread_m_blocks];
|
|
|
+ I4 frag_b_quant[2][b_thread_vecs];
|
|
|
+ FragC frag_c[thread_m_blocks][4][2];
|
|
|
+ FragS frag_s[2][4]; // No act-order
|
|
|
+ FragS act_frag_s[2][4][4]; // For act-order
|
|
|
+
|
|
|
+ // Zero accumulators.
|
|
|
+ auto zero_accums = [&]() {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks * 4 * 2 * 4; i++)
|
|
|
+ reinterpret_cast<float*>(frag_c)[i] = 0;
|
|
|
+ };
|
|
|
+
|
|
|
+ auto fetch_scales_to_shared = [&](bool is_async, int first_group_id,
|
|
|
+ int last_group_id) {
|
|
|
+ sh_first_group_id = first_group_id;
|
|
|
+ sh_num_groups = last_group_id - first_group_id + 1;
|
|
|
+
|
|
|
+ if (sh_num_groups < sh_max_num_groups) {
|
|
|
+ sh_num_groups = sh_max_num_groups;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (sh_first_group_id + sh_num_groups > num_groups) {
|
|
|
+ sh_num_groups = num_groups - sh_first_group_id;
|
|
|
+ }
|
|
|
+
|
|
|
+ int row_offset = first_group_id * s_gl_stride;
|
|
|
+
|
|
|
+ if (is_async) {
|
|
|
+ for (int i = 0; i < sh_num_groups; i++) {
|
|
|
+ if (threadIdx.x < s_sh_stride) {
|
|
|
+ cp_async4_pred(&sh_s[(i * s_sh_stride) + threadIdx.x],
|
|
|
+ &scales_ptr[row_offset + (i * s_gl_stride) +
|
|
|
+ slice_n_offset + threadIdx.x]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ for (int i = 0; i < sh_num_groups; i++) {
|
|
|
+ if (threadIdx.x < s_sh_stride) {
|
|
|
+ sh_s[(i * s_sh_stride) + threadIdx.x] =
|
|
|
+ scales_ptr[row_offset + (i * s_gl_stride) + slice_n_offset +
|
|
|
+ threadIdx.x];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+ // Asynchronously fetch the next A, B and s tile from global to the next
|
|
|
+ // shared memory pipeline location.
|
|
|
+ auto fetch_to_shared = [&](int pipe, int a_off, bool pred = true) {
|
|
|
+ if (pred) {
|
|
|
+ int4* sh_a_stage = sh_a + a_sh_stage * pipe;
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < a_sh_wr_iters; i++) {
|
|
|
+ int a_idx = a_gl_rd_delta_i * i + a_gl_rd + a_gl_rd_delta_o * a_off;
|
|
|
+ int row = a_idx / a_gl_stride;
|
|
|
+ int sorted_row =
|
|
|
+ replicate_input ? sorted_ids[row] / topk : sorted_ids[row];
|
|
|
+ int new_idx = sorted_row * a_gl_stride + a_idx % a_gl_stride;
|
|
|
+ if (sorted_row < tot_m * (replicate_input ? 1 : topk) &&
|
|
|
+ new_idx < a_gl_stride * tot_m * (replicate_input ? 1 : topk)) {
|
|
|
+ cp_async4_pred(&sh_a_stage[a_sh_wr_trans[i]], &A[new_idx],
|
|
|
+ a_sh_wr_pred[i]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ int4* sh_b_stage = sh_b + b_sh_stage * pipe;
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_sh_wr_iters; i++) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < b_thread_vecs; j++) {
|
|
|
+ cp_async4(&sh_b_stage[b_sh_wr_delta * i + b_sh_wr + j], B_ptr[i] + j);
|
|
|
+ }
|
|
|
+ B_ptr[i] += b_gl_rd_delta_o;
|
|
|
+ }
|
|
|
+
|
|
|
+ if constexpr (has_act_order) {
|
|
|
+ // Fetch g_idx thread-block portion
|
|
|
+ int full_pipe = a_off;
|
|
|
+ int cur_k = slice_k_start_shared_fetch + tb_k * full_pipe;
|
|
|
+ if (cur_k < prob_k && cur_k < slice_k_finish) {
|
|
|
+ int4* sh_g_idx_stage = sh_g_idx + g_idx_stage * pipe;
|
|
|
+
|
|
|
+ int4 const* cur_g_idx_stage_ptr =
|
|
|
+ reinterpret_cast<int4 const*>(&g_idx[cur_k]);
|
|
|
+
|
|
|
+ if (threadIdx.x < g_idx_stage) {
|
|
|
+ cp_async4_pred(&sh_g_idx_stage[threadIdx.x],
|
|
|
+ &cur_g_idx_stage_ptr[threadIdx.x]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ if constexpr (group_blocks != -1) {
|
|
|
+ int4* sh_s_stage = sh_s + s_sh_stage * pipe;
|
|
|
+
|
|
|
+ if constexpr (group_blocks >= thread_k_blocks) {
|
|
|
+ // Only fetch scales if this tile starts a new group
|
|
|
+ if (pipe % (group_blocks / thread_k_blocks) == 0) {
|
|
|
+ if (s_sh_wr_pred) {
|
|
|
+ cp_async4(&sh_s_stage[s_sh_wr], &scales_ptr[s_gl_rd]);
|
|
|
+ }
|
|
|
+ s_gl_rd += s_gl_rd_delta;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ for (int i = 0; i < s_tb_groups; i++) {
|
|
|
+ if (s_sh_wr_pred) {
|
|
|
+ cp_async4(&sh_s_stage[i * s_sh_stride + s_sh_wr],
|
|
|
+ &scales_ptr[s_gl_rd]);
|
|
|
+ }
|
|
|
+ s_gl_rd += s_gl_rd_delta;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // Insert a fence even when we are winding down the pipeline to ensure that
|
|
|
+ // waiting is also correct at this point.
|
|
|
+ cp_async_fence();
|
|
|
+ };
|
|
|
+
|
|
|
+ // TODO we are currently hitting illegal memory accesses when fetching
|
|
|
+ // sorted_ids to shared data: fix this
|
|
|
+ auto fetch_sorted_ids_to_shared = [&]() {
|
|
|
+ const int mpt = ceildiv(prob_m, threads);
|
|
|
+ for (int i = 0; i < mpt; i++) {
|
|
|
+ if ((i * sorted_gl_stride) + threadIdx.x < prob_m) {
|
|
|
+ sh_sorted[(i * sorted_sh_stride) + threadIdx.x] =
|
|
|
+ sorted_ids[(i * sorted_gl_stride) + threadIdx.x];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Wait until the next thread tile has been loaded to shared memory.
|
|
|
+ auto wait_for_stage = [&]() {
|
|
|
+ // We only have `stages - 2` active fetches since we are double buffering
|
|
|
+ // and can only issue the next fetch when it is guaranteed that the previous
|
|
|
+ // shared memory load is fully complete (as it may otherwise be
|
|
|
+ // overwritten).
|
|
|
+ cp_async_wait<stages - 2>();
|
|
|
+ __syncthreads();
|
|
|
+ };
|
|
|
+
|
|
|
+ // Load the next sub-tile from the current location in the shared memory pipe
|
|
|
+ // into the current register buffer.
|
|
|
+ auto fetch_to_registers = [&](int k, int pipe) {
|
|
|
+ int4* sh_a_stage = sh_a + a_sh_stage * pipe;
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks; i++)
|
|
|
+ ldsm4(frag_a[k % 2][i], &sh_a_stage[a_sh_rd_trans[k % b_sh_wr_iters][i]]);
|
|
|
+ int4* sh_b_stage = sh_b + b_sh_stage * pipe;
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_thread_vecs; i++) {
|
|
|
+ frag_b_quant[k % 2][i] = *reinterpret_cast<I4*>(
|
|
|
+ &sh_b_stage[b_sh_rd_delta * (k % b_sh_wr_iters) + b_sh_rd + i]);
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ bool is_same_group[stages];
|
|
|
+ int same_group_id[stages];
|
|
|
+
|
|
|
+ auto init_same_group = [&](int pipe) {
|
|
|
+ if constexpr (!has_act_order) {
|
|
|
+ is_same_group[pipe] = false;
|
|
|
+ same_group_id[pipe] = 0;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ int4* sh_g_idx_stage = sh_g_idx + g_idx_stage * pipe;
|
|
|
+ int* sh_g_idx_int_ptr = reinterpret_cast<int*>(sh_g_idx_stage);
|
|
|
+
|
|
|
+ int group_id_1 = sh_g_idx_int_ptr[0];
|
|
|
+ int group_id_2 = sh_g_idx_int_ptr[tb_k - 1];
|
|
|
+
|
|
|
+ is_same_group[pipe] = group_id_1 == group_id_2;
|
|
|
+ same_group_id[pipe] = group_id_1;
|
|
|
+ };
|
|
|
+
|
|
|
+ auto fetch_scales_to_registers = [&](int k, int full_pipe) {
|
|
|
+ int pipe = full_pipe % stages;
|
|
|
+
|
|
|
+ if constexpr (!has_act_order) {
|
|
|
+ // No act-order case
|
|
|
+ if constexpr (group_blocks != -1) {
|
|
|
+ if constexpr (group_blocks >= thread_k_blocks) {
|
|
|
+ int4* sh_s_stage =
|
|
|
+ sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) *
|
|
|
+ (pipe / (group_blocks / thread_k_blocks)));
|
|
|
+ reinterpret_cast<int4*>(&frag_s[k % 2])[0] = sh_s_stage[s_sh_rd];
|
|
|
+ } else {
|
|
|
+ int warp_id = threadIdx.x / 32;
|
|
|
+ int n_warps = thread_n_blocks / 4;
|
|
|
+
|
|
|
+ int warp_row = warp_id / n_warps;
|
|
|
+
|
|
|
+ int cur_k = warp_row * 16;
|
|
|
+ cur_k += k_iter_size * (k % b_sh_wr_iters);
|
|
|
+
|
|
|
+ int k_blocks = cur_k / 16;
|
|
|
+ int cur_group_id = k_blocks / group_blocks;
|
|
|
+
|
|
|
+ int4* sh_s_stage = sh_s + s_sh_stage * pipe;
|
|
|
+
|
|
|
+ reinterpret_cast<int4*>(&frag_s[k % 2])[0] =
|
|
|
+ sh_s_stage[s_sh_rd + cur_group_id * s_sh_stride];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Act-order case
|
|
|
+
|
|
|
+ // Determine K of the "current" thread-block
|
|
|
+ int cur_k = slice_k_start + tb_k * full_pipe;
|
|
|
+ if (cur_k >= prob_k || cur_k >= slice_k_finish) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Reset (to current thread-block) since we read g_idx portion from the
|
|
|
+ // shared memory
|
|
|
+ cur_k = 0;
|
|
|
+
|
|
|
+ // Progress to current iteration
|
|
|
+ cur_k += k_iter_size * (k % b_sh_wr_iters);
|
|
|
+
|
|
|
+ // Determine "position" inside the thread-block (based on warp and
|
|
|
+ // thread-id)
|
|
|
+ int warp_id = threadIdx.x / 32;
|
|
|
+ int n_warps =
|
|
|
+ thread_n_blocks / 4; // Each warp processes 4 16-size tiles over N
|
|
|
+
|
|
|
+ int warp_row = warp_id / n_warps;
|
|
|
+ int warp_col = warp_id % n_warps;
|
|
|
+
|
|
|
+ cur_k += warp_row * 16;
|
|
|
+
|
|
|
+ int th_id = threadIdx.x % 32;
|
|
|
+ cur_k += (th_id % 4) * 2; // Due to tensor-core layout for fp16 B matrix
|
|
|
+
|
|
|
+ int s_col_shift =
|
|
|
+ /*slice_n_offset +*/ (act_s_col_warp_stride * warp_col) +
|
|
|
+ (th_id / 4) * act_s_col_stride;
|
|
|
+
|
|
|
+ if (is_same_group[pipe]) {
|
|
|
+ if (k % 2 == 0) {
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[k % 2][0][0]))) =
|
|
|
+ sh_s[(same_group_id[pipe] - sh_first_group_id) * s_sh_stride +
|
|
|
+ s_col_shift];
|
|
|
+ } else {
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[k % 2][0][0]))) =
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[(k - 1) % 2][0][0])));
|
|
|
+ }
|
|
|
+
|
|
|
+ for (int i = 1; i < 4; i++) {
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[k % 2][i][0]))) =
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[k % 2][0][0])));
|
|
|
+ }
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ int4* sh_g_idx_stage = sh_g_idx + g_idx_stage * pipe;
|
|
|
+ int* sh_g_idx_int_ptr = reinterpret_cast<int*>(sh_g_idx_stage);
|
|
|
+
|
|
|
+ constexpr int k_frag_offsets[4] = {0, 1, 8,
|
|
|
+ 9}; // Tensor core offsets per thread
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < 4; i++) {
|
|
|
+ int actual_k = cur_k + k_frag_offsets[i];
|
|
|
+
|
|
|
+ int group_id = sh_g_idx_int_ptr[actual_k];
|
|
|
+ int rel_group_id = group_id - sh_first_group_id;
|
|
|
+
|
|
|
+ *(reinterpret_cast<int4*>(&(act_frag_s[k % 2][i][0]))) =
|
|
|
+ sh_s[rel_group_id * s_sh_stride + s_col_shift];
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Execute the actual tensor core matmul of a sub-tile.
|
|
|
+ auto matmul = [&](int k) {
|
|
|
+ // We have the m dimension as the inner loop in order to encourage overlapping
|
|
|
+ // dequantization and matmul operations.
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 4; j++) {
|
|
|
+ int b_quant_0, b_quant_1;
|
|
|
+ if constexpr (w_type.size_bits() == 4) {
|
|
|
+ b_quant_0 = frag_b_quant[k % 2][0][j];
|
|
|
+ b_quant_1 = b_quant_0 >> 8;
|
|
|
+ } else {
|
|
|
+ static_assert(w_type.size_bits() == 8);
|
|
|
+ int* frag_b_quant_ptr = reinterpret_cast<int*>(frag_b_quant[k % 2]);
|
|
|
+ b_quant_0 = frag_b_quant_ptr[j * 2 + 0];
|
|
|
+ b_quant_1 = frag_b_quant_ptr[j * 2 + 1];
|
|
|
+ }
|
|
|
+
|
|
|
+ FragB frag_b0 = dequant<w_type_id>(b_quant_0);
|
|
|
+ FragB frag_b1 = dequant<w_type_id>(b_quant_1);
|
|
|
+
|
|
|
+ // Apply scale to frag_b0
|
|
|
+ if constexpr (has_act_order) {
|
|
|
+ scale4(frag_b0, act_frag_s[k % 2][0][j], act_frag_s[k % 2][1][j],
|
|
|
+ act_frag_s[k % 2][2][j], act_frag_s[k % 2][3][j], 0);
|
|
|
+ } else {
|
|
|
+ if constexpr (group_blocks != -1) {
|
|
|
+ scale(frag_b0, frag_s[k % 2][j], 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Apply scale to frag_b1
|
|
|
+ if constexpr (has_act_order) {
|
|
|
+ scale4(frag_b1, act_frag_s[k % 2][0][j], act_frag_s[k % 2][1][j],
|
|
|
+ act_frag_s[k % 2][2][j], act_frag_s[k % 2][3][j], 1);
|
|
|
+
|
|
|
+ } else {
|
|
|
+ if constexpr (group_blocks != -1) {
|
|
|
+ scale(frag_b1, frag_s[k % 2][j], 1);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks; i++) {
|
|
|
+ mma(frag_a[k % 2][i], frag_b0, frag_c[i][j][0]);
|
|
|
+ mma(frag_a[k % 2][i], frag_b1, frag_c[i][j][1]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Since we slice across the k dimension of a tile in order to increase the
|
|
|
+ // number of warps while keeping the n dimension of a tile reasonable, we have
|
|
|
+ // multiple warps that accumulate their partial sums of the same output
|
|
|
+ // location; which we have to reduce over in the end. We do in shared memory.
|
|
|
+ auto thread_block_reduce = [&]() {
|
|
|
+ constexpr int red_off = threads / b_sh_stride_threads / 2;
|
|
|
+ if (red_off >= 1) {
|
|
|
+ int red_idx = threadIdx.x / b_sh_stride_threads;
|
|
|
+ constexpr int red_sh_stride = b_sh_stride_threads * 4 * 2;
|
|
|
+ constexpr int red_sh_delta = b_sh_stride_threads;
|
|
|
+ int red_sh_rd = red_sh_stride * (threadIdx.x / b_sh_stride_threads) +
|
|
|
+ (threadIdx.x % b_sh_stride_threads);
|
|
|
+
|
|
|
+ // Parallel logarithmic shared memory reduction. We make sure to avoid any
|
|
|
+ // unnecessary read or write iterations, e.g., for two warps we write only
|
|
|
+ // once by warp 1 and read only once by warp 0.
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int m_block = 0; m_block < thread_m_blocks; m_block++) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = red_off; i > 0; i /= 2) {
|
|
|
+ if (i <= red_idx && red_idx < 2 * i) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 4 * 2; j++) {
|
|
|
+ int red_sh_wr =
|
|
|
+ red_sh_delta * j + (red_sh_rd - red_sh_stride * i);
|
|
|
+ if (i < red_off) {
|
|
|
+ float* c_rd =
|
|
|
+ reinterpret_cast<float*>(&sh[red_sh_delta * j + red_sh_rd]);
|
|
|
+ float* c_wr = reinterpret_cast<float*>(&sh[red_sh_wr]);
|
|
|
+ #pragma unroll
|
|
|
+ for (int k = 0; k < 4; k++)
|
|
|
+ reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + j][k] +=
|
|
|
+ c_rd[k] + c_wr[k];
|
|
|
+ }
|
|
|
+ sh[red_sh_wr] =
|
|
|
+ reinterpret_cast<int4*>(&frag_c)[4 * 2 * m_block + j];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ __syncthreads();
|
|
|
+ }
|
|
|
+ if (red_idx == 0) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < 4 * 2; i++) {
|
|
|
+ float* c_rd =
|
|
|
+ reinterpret_cast<float*>(&sh[red_sh_delta * i + red_sh_rd]);
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 4; j++)
|
|
|
+ reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + i][j] +=
|
|
|
+ c_rd[j];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ __syncthreads();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Since multiple threadblocks may process parts of the same column slice, we
|
|
|
+ // finally have to globally reduce over the results. As the striped
|
|
|
+ // partitioning minimizes the number of such reductions and our outputs are
|
|
|
+ // usually rather small, we perform this reduction serially in L2 cache.
|
|
|
+ auto global_reduce = [&](bool first = false, bool last = false) {
|
|
|
+ // We are very careful here to reduce directly in the output buffer to
|
|
|
+ // maximize L2 cache utilization in this step. To do this, we write out
|
|
|
+ // results in FP16 (but still reduce with FP32 compute).
|
|
|
+ constexpr int active_threads = 32 * thread_n_blocks / 4;
|
|
|
+ if (threadIdx.x < active_threads) {
|
|
|
+ int c_gl_stride = prob_n / 8;
|
|
|
+ int c_gl_wr_delta_o = 8 * c_gl_stride;
|
|
|
+ int c_gl_wr_delta_i = 4 * (active_threads / 32);
|
|
|
+ int c_gl_wr = c_gl_stride * ((threadIdx.x % 32) / 4) +
|
|
|
+ 4 * (threadIdx.x / 32) + threadIdx.x % 4;
|
|
|
+ c_gl_wr += (2 * thread_n_blocks) * slice_col;
|
|
|
+ constexpr int c_sh_wr_delta = active_threads;
|
|
|
+ int c_sh_wr = threadIdx.x;
|
|
|
+
|
|
|
+ int row = (threadIdx.x % 32) / 4;
|
|
|
+
|
|
|
+ if (!first) {
|
|
|
+ // Interestingly, doing direct global accesses here really seems to mess up
|
|
|
+ // the compiler and lead to slowdowns, hence we also use async-copies even
|
|
|
+ // though these fetches are not actually asynchronous.
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks * 4; i++) {
|
|
|
+ int c_idx =
|
|
|
+ c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2);
|
|
|
+ int sorted_row = sorted_ids[c_idx / c_gl_stride];
|
|
|
+ int new_idx = sorted_row * c_gl_stride + c_idx % c_gl_stride;
|
|
|
+ cp_async4_pred(&sh[c_sh_wr + c_sh_wr_delta * i], &C[new_idx],
|
|
|
+ sorted_row < tot_m * topk &&
|
|
|
+ (8 * (i / 2) + row < prob_m &&
|
|
|
+ (i < (thread_m_blocks - 1) * 4 ||
|
|
|
+ sorted_ids[8 * (i / 2) + row] < tot_m * topk)));
|
|
|
+ }
|
|
|
+ cp_async_fence();
|
|
|
+ cp_async_wait<0>();
|
|
|
+ }
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks * 4; i++) {
|
|
|
+ if (8 * (i / 2) + row < prob_m &&
|
|
|
+ (i < (thread_m_blocks - 1) * 4 ||
|
|
|
+ sorted_ids[8 * (i / 2) + row] < tot_m * topk)) {
|
|
|
+ if (!first) {
|
|
|
+ int4 c_red = sh[c_sh_wr + i * c_sh_wr_delta];
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 2 * 4; j++) {
|
|
|
+ reinterpret_cast<float*>(
|
|
|
+ &frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)] +=
|
|
|
+ __half2float(reinterpret_cast<__half*>(&c_red)[j]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (!last) {
|
|
|
+ int4 c;
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 2 * 4; j++) {
|
|
|
+ reinterpret_cast<__half*>(&c)[j] =
|
|
|
+ __float2half(reinterpret_cast<float*>(
|
|
|
+ &frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)]);
|
|
|
+ }
|
|
|
+ int c_idx =
|
|
|
+ c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2);
|
|
|
+ int row = sorted_ids[c_idx / c_gl_stride];
|
|
|
+ if (row < tot_m * topk) {
|
|
|
+ int new_idx = row * c_gl_stride + c_idx % c_gl_stride;
|
|
|
+ C[new_idx] = c;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Write out the reduce final result in the correct layout. We only actually
|
|
|
+ // reshuffle matrix fragments in this step, the reduction above is performed
|
|
|
+ // in fragment layout.
|
|
|
+ auto write_result = [&]() {
|
|
|
+ int c_gl_stride = prob_n / 8;
|
|
|
+ constexpr int c_sh_stride = 2 * thread_n_blocks + 1;
|
|
|
+ int c_gl_wr_delta = c_gl_stride * (threads / (2 * thread_n_blocks));
|
|
|
+ constexpr int c_sh_rd_delta =
|
|
|
+ c_sh_stride * (threads / (2 * thread_n_blocks));
|
|
|
+
|
|
|
+ int c_gl_wr = c_gl_stride * (threadIdx.x / (2 * thread_n_blocks)) +
|
|
|
+ (threadIdx.x % (2 * thread_n_blocks));
|
|
|
+ c_gl_wr += (2 * thread_n_blocks) * slice_col;
|
|
|
+ int c_sh_wr =
|
|
|
+ (4 * c_sh_stride) * ((threadIdx.x % 32) / 4) + (threadIdx.x % 32) % 4;
|
|
|
+ c_sh_wr += 32 * (threadIdx.x / 32);
|
|
|
+ int c_sh_rd = c_sh_stride * (threadIdx.x / (2 * thread_n_blocks)) +
|
|
|
+ (threadIdx.x % (2 * thread_n_blocks));
|
|
|
+
|
|
|
+ int c_gl_wr_end = c_gl_stride * prob_m;
|
|
|
+
|
|
|
+ // We first reorder in shared memory to guarantee the most efficient final
|
|
|
+ // global write patterns
|
|
|
+ auto write = [&](int idx, float c0, float c1, FragS& s) {
|
|
|
+ half2 res = __halves2half2(__float2half(c0), __float2half(c1));
|
|
|
+
|
|
|
+ // For per-column quantization we finally apply the scale here (only for
|
|
|
+ // 4-bit)
|
|
|
+ if constexpr (!has_act_order && group_blocks == -1 &&
|
|
|
+ w_type.size_bits() == 4) {
|
|
|
+ res = __hmul2(res, s[0]);
|
|
|
+ }
|
|
|
+
|
|
|
+ ((half2*)sh)[idx] = res;
|
|
|
+ };
|
|
|
+ if (threadIdx.x / 32 < thread_n_blocks / 4) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks; i++) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 4; j++) {
|
|
|
+ int wr = c_sh_wr + 8 * j;
|
|
|
+ write(wr + (4 * c_sh_stride) * 0 + 0, frag_c[i][j][0][0],
|
|
|
+ frag_c[i][j][0][1], frag_s[j / 2][2 * (j % 2) + 0]);
|
|
|
+ write(wr + (4 * c_sh_stride) * 8 + 0, frag_c[i][j][0][2],
|
|
|
+ frag_c[i][j][0][3], frag_s[j / 2][2 * (j % 2) + 0]);
|
|
|
+ write(wr + (4 * c_sh_stride) * 0 + 4, frag_c[i][j][1][0],
|
|
|
+ frag_c[i][j][1][1], frag_s[j / 2][2 * (j % 2) + 1]);
|
|
|
+ write(wr + (4 * c_sh_stride) * 8 + 4, frag_c[i][j][1][2],
|
|
|
+ frag_c[i][j][1][3], frag_s[j / 2][2 * (j % 2) + 1]);
|
|
|
+ }
|
|
|
+ c_sh_wr += 16 * (4 * c_sh_stride);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ __syncthreads();
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0;
|
|
|
+ i < ceildiv(16 * thread_m_blocks, threads / (2 * thread_n_blocks));
|
|
|
+ i++) {
|
|
|
+ if (c_gl_wr < c_gl_wr_end) {
|
|
|
+ int row = sorted_ids[c_gl_wr / c_gl_stride];
|
|
|
+ if (row < tot_m * topk) {
|
|
|
+ int off = row * c_gl_stride + c_gl_wr % c_gl_stride;
|
|
|
+ if (!apply_weights) {
|
|
|
+ C[off] = sh[c_sh_rd];
|
|
|
+ } else {
|
|
|
+ __half* ctrg = reinterpret_cast<__half*>(&C[off]);
|
|
|
+ __half* csrc = reinterpret_cast<__half*>(&sh[c_sh_rd]);
|
|
|
+ for (int j = 0; j < 8; ++j) {
|
|
|
+ ctrg[j] = __float2half(topk_weights[row] * __half2float(csrc[j]));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ c_gl_wr += c_gl_wr_delta;
|
|
|
+ c_sh_rd += c_sh_rd_delta;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ // Start global fetch and register load pipelines.
|
|
|
+ auto start_pipes = [&]() {
|
|
|
+ // TODO re-enable after fixing this function
|
|
|
+ // fetch_sorted_ids_to_shared();
|
|
|
+ // __syncthreads();
|
|
|
+
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < stages - 1; i++) {
|
|
|
+ if (has_act_order && i == 0) {
|
|
|
+ int last_g_idx = slice_k_start + stages * tb_k * 2;
|
|
|
+ if (last_g_idx >= prob_k) {
|
|
|
+ last_g_idx = prob_k - 1;
|
|
|
+ }
|
|
|
+ fetch_scales_to_shared(true, g_idx[slice_k_start], g_idx[last_g_idx]);
|
|
|
+ }
|
|
|
+ fetch_to_shared(i, i, i < slice_iters);
|
|
|
+ }
|
|
|
+
|
|
|
+ zero_accums();
|
|
|
+ wait_for_stage();
|
|
|
+ init_same_group(0);
|
|
|
+ fetch_to_registers(0, 0);
|
|
|
+ fetch_scales_to_registers(0, 0);
|
|
|
+ a_gl_rd += a_gl_rd_delta_o * (stages - 1);
|
|
|
+ slice_k_start_shared_fetch += tb_k * (stages - 1);
|
|
|
+ };
|
|
|
+ if (slice_iters) {
|
|
|
+ start_pipes();
|
|
|
+ }
|
|
|
+
|
|
|
+ // Main loop.
|
|
|
+ while (slice_iters) {
|
|
|
+ // We unroll over both the global fetch and the register load pipeline to
|
|
|
+ // ensure all shared memory accesses are static. Note that both pipelines
|
|
|
+ // have even length meaning that the next iteration will always start at
|
|
|
+ // index 0.
|
|
|
+ #pragma unroll
|
|
|
+ for (int pipe = 0; pipe < stages;) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int k = 0; k < b_sh_wr_iters; k++) {
|
|
|
+ fetch_to_registers(k + 1, pipe % stages);
|
|
|
+ fetch_scales_to_registers(k + 1, pipe);
|
|
|
+ if (k == b_sh_wr_iters - 2) {
|
|
|
+ fetch_to_shared((pipe + stages - 1) % stages, pipe,
|
|
|
+ slice_iters >= stages);
|
|
|
+ pipe++;
|
|
|
+ wait_for_stage();
|
|
|
+ init_same_group(pipe % stages);
|
|
|
+ }
|
|
|
+ matmul(k);
|
|
|
+ }
|
|
|
+ slice_iters--;
|
|
|
+ if (slice_iters == 0) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ a_gl_rd += a_gl_rd_delta_o * stages;
|
|
|
+ slice_k_start += tb_k * stages;
|
|
|
+ slice_k_start_shared_fetch += tb_k * stages;
|
|
|
+
|
|
|
+ if constexpr (has_act_order) {
|
|
|
+ int first_group_id = g_idx[slice_k_start];
|
|
|
+ int last_g_idx = slice_k_start + stages * tb_k * 2;
|
|
|
+ if (last_g_idx >= prob_k) {
|
|
|
+ last_g_idx = prob_k - 1;
|
|
|
+ }
|
|
|
+ int last_group_id = g_idx[last_g_idx];
|
|
|
+ if (last_group_id >= sh_first_group_id + sh_num_groups) {
|
|
|
+ fetch_scales_to_shared(false, first_group_id, last_group_id);
|
|
|
+ __syncthreads();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Process results and, if necessary, proceed to the next column slice.
|
|
|
+ // While this pattern may not be the most readable, other ways of writing
|
|
|
+ // the loop seemed to noticeably worse performance after compilation.
|
|
|
+ if (slice_iters == 0) {
|
|
|
+ cp_async_wait<0>();
|
|
|
+ bool last = slice_idx == slice_count - 1;
|
|
|
+ if constexpr (!has_act_order && group_blocks == -1) {
|
|
|
+ if constexpr (w_type.size_bits() == 8) {
|
|
|
+ if (s_sh_wr_pred) {
|
|
|
+ cp_async4(&sh_s[s_sh_wr], &scales_ptr[s_gl_rd]);
|
|
|
+ }
|
|
|
+ cp_async_fence();
|
|
|
+ } else {
|
|
|
+ // For 4-bit per-column scales, we only fetch them here in the
|
|
|
+ // final step before write-out
|
|
|
+ if (last) {
|
|
|
+ if (s_sh_wr_pred) {
|
|
|
+ cp_async4(&sh_s[s_sh_wr], &scales_ptr[s_gl_rd]);
|
|
|
+ }
|
|
|
+ cp_async_fence();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ thread_block_reduce();
|
|
|
+ if constexpr (!has_act_order && group_blocks == -1) {
|
|
|
+ if constexpr (w_type.size_bits() == 8) {
|
|
|
+ cp_async_wait<0>();
|
|
|
+ __syncthreads();
|
|
|
+ if (threadIdx.x / 32 < thread_n_blocks / 4) {
|
|
|
+ reinterpret_cast<int4*>(&frag_s)[0] = sh_s[s_sh_rd + 0];
|
|
|
+ reinterpret_cast<int4*>(&frag_s)[1] = sh_s[s_sh_rd + 4];
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+ if (last) {
|
|
|
+ cp_async_wait<0>();
|
|
|
+ __syncthreads();
|
|
|
+ if (threadIdx.x / 32 < thread_n_blocks / 4) {
|
|
|
+ reinterpret_cast<int4*>(&frag_s)[0] = sh_s[s_sh_rd + 0];
|
|
|
+ reinterpret_cast<int4*>(&frag_s)[1] = sh_s[s_sh_rd + 4];
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // For 8-bit channelwise, we apply the scale before the global reduction
|
|
|
+ // that converts the fp32 results to fp16 (so that we avoid possible
|
|
|
+ // overflow in fp16)
|
|
|
+ if constexpr (!has_act_order && group_blocks == -1 &&
|
|
|
+ w_type.size_bits() == 8) {
|
|
|
+ if (threadIdx.x / 32 < thread_n_blocks / 4) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < thread_m_blocks; i++) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int j = 0; j < 4; j++) {
|
|
|
+ scale_float(reinterpret_cast<float*>(&frag_c[i][j][0][0]),
|
|
|
+ frag_s[j / 2][2 * (j % 2) + 0]);
|
|
|
+ scale_float(reinterpret_cast<float*>(&frag_c[i][j][0][2]),
|
|
|
+ frag_s[j / 2][2 * (j % 2) + 0]);
|
|
|
+
|
|
|
+ scale_float(reinterpret_cast<float*>(&frag_c[i][j][1][0]),
|
|
|
+ frag_s[j / 2][2 * (j % 2) + 1]);
|
|
|
+ scale_float(reinterpret_cast<float*>(&frag_c[i][j][1][2]),
|
|
|
+ frag_s[j / 2][2 * (j % 2) + 1]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (slice_count > 1) { // only globally reduce if there is more than one
|
|
|
+ // block in a slice
|
|
|
+ barrier_acquire(&locks[slice_col], slice_idx);
|
|
|
+ global_reduce(slice_idx == 0, last);
|
|
|
+ barrier_release(&locks[slice_col], last);
|
|
|
+ }
|
|
|
+ if (last) // only the last block in a slice actually writes the result
|
|
|
+ write_result();
|
|
|
+ slice_row = 0;
|
|
|
+ slice_col_par++;
|
|
|
+ slice_col++;
|
|
|
+ init_slice();
|
|
|
+ if (slice_iters) {
|
|
|
+ a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
|
|
|
+ (threadIdx.x % a_gl_rd_delta_o);
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_sh_wr_iters; i++)
|
|
|
+ B_ptr[i] += b_sh_stride - b_gl_rd_delta_o * k_tiles;
|
|
|
+ if (slice_col == 0) {
|
|
|
+ #pragma unroll
|
|
|
+ for (int i = 0; i < b_sh_wr_iters; i++) B_ptr[i] -= b_gl_stride;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Update slice k/n for scales loading
|
|
|
+ if constexpr (has_act_order) {
|
|
|
+ slice_k_start = tb_k * slice_row;
|
|
|
+ slice_k_finish = slice_k_start + tb_k * slice_iters;
|
|
|
+ slice_k_start_shared_fetch = slice_k_start;
|
|
|
+ slice_n_offset = act_s_col_tb_stride * slice_col;
|
|
|
+
|
|
|
+ } else {
|
|
|
+ s_gl_rd = s_sh_stride * slice_col + threadIdx.x;
|
|
|
+ }
|
|
|
+ start_pipes();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+template <const aphrodite::ScalarTypeId w_type_id, // weight ScalarType id
|
|
|
+ const int threads, // number of threads in a threadblock
|
|
|
+ const int thread_n_blocks, // same for n dimension (output)
|
|
|
+ const int thread_k_blocks, // same for k dimension (reduction)
|
|
|
+ const int stages, // number of stages for the async global->shared
|
|
|
+ // fetch pipeline
|
|
|
+ const bool has_act_order, // whether act_order is enabled
|
|
|
+ const int group_blocks = -1 // number of consecutive 16x16 blocks
|
|
|
+ // with a separate quantization scale
|
|
|
+ >
|
|
|
+__global__ void MarlinMoE(
|
|
|
+ const int4* __restrict__ A, // fp16 input matrix of shape mxk
|
|
|
+ const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
|
|
|
+ int4* __restrict__ C, // fp16 output buffer of shape mxn
|
|
|
+ const int* __restrict__ sorted_ids_base, // int32 sorted ids of experts
|
|
|
+ const float* __restrict__ topk_weights, // float topk weights
|
|
|
+ const int4* __restrict__ scales_ptr, // fp16 quantization scales of shape
|
|
|
+ // (k/groupsize)xn
|
|
|
+ const int* __restrict__ g_idx, // int32 group indices of shape k
|
|
|
+ const int* __restrict__ expert_offsets,
|
|
|
+ int num_groups, // number of scale groups per output channel
|
|
|
+ int expert_idx, // idx of current expert
|
|
|
+ int num_experts, // number of experts
|
|
|
+ int topk, // topk parameter of moe
|
|
|
+ int prob_m, // batch dimension m
|
|
|
+ int prob_n, // output dimension n
|
|
|
+ int prob_k, // reduction dimension k
|
|
|
+ int tot_m, // total number of rows in A and C
|
|
|
+ int* locks, // extra global storage for barrier synchronization
|
|
|
+ bool replicate_input, // do we use the same input for each expert?
|
|
|
+ bool apply_weights, // apply weights to output
|
|
|
+ int current_m_block, // current m block to start kernel computation from
|
|
|
+ int max_par, // maximum parallelism
|
|
|
+ int cfg_max_m_blocks // upper bound on m blocks
|
|
|
+) {
|
|
|
+ int m_block_ctr = current_m_block;
|
|
|
+
|
|
|
+ const int* sorted_ids_expert =
|
|
|
+ sorted_ids_base + expert_offsets[expert_idx] + m_block_ctr * 4 * max_par;
|
|
|
+ int tot_its = expert_offsets[expert_idx + 1] - expert_offsets[expert_idx];
|
|
|
+ if (tot_its == 0) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ int tot_m_blocks = ceildiv(tot_its, 16);
|
|
|
+ int pad = 16 * tot_m_blocks - tot_its;
|
|
|
+
|
|
|
+ if (m_block_ctr >= tot_m_blocks) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ int max_block = tot_m_blocks - m_block_ctr;
|
|
|
+ prob_m = tot_its - 16 * m_block_ctr;
|
|
|
+
|
|
|
+ int par = 1;
|
|
|
+ if (max_block > cfg_max_m_blocks) {
|
|
|
+ // Note that parallel > 1 currently only works for inputs without any
|
|
|
+ // padding
|
|
|
+ par = (16 * max_block - pad) / (16 * cfg_max_m_blocks);
|
|
|
+ if (par > max_par) par = max_par;
|
|
|
+ prob_m = (16 * cfg_max_m_blocks) * par;
|
|
|
+ m_block_ctr += cfg_max_m_blocks * (par - 1);
|
|
|
+ max_block = cfg_max_m_blocks;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (max_block == 1) {
|
|
|
+ MarlinMoESingle<w_type_id, threads, 1, thread_n_blocks, thread_k_blocks,
|
|
|
+ stages, has_act_order, group_blocks>(
|
|
|
+ A, B, C, sorted_ids_expert, topk_weights, scales_ptr, g_idx,
|
|
|
+ expert_offsets, num_groups, expert_idx, num_experts, topk, prob_m,
|
|
|
+ prob_n, prob_k, tot_m, locks, replicate_input, apply_weights,
|
|
|
+ current_m_block);
|
|
|
+ } else if (max_block == 2) {
|
|
|
+ MarlinMoESingle<w_type_id, threads, 2, thread_n_blocks, thread_k_blocks,
|
|
|
+ stages, has_act_order, group_blocks>(
|
|
|
+ A, B, C, sorted_ids_expert, topk_weights, scales_ptr, g_idx,
|
|
|
+ expert_offsets, num_groups, expert_idx, num_experts, topk, prob_m,
|
|
|
+ prob_n, prob_k, tot_m, locks, replicate_input, apply_weights,
|
|
|
+ current_m_block);
|
|
|
+ } else if (max_block == 3) {
|
|
|
+ MarlinMoESingle<w_type_id, threads, 3, thread_n_blocks, thread_k_blocks,
|
|
|
+ stages, has_act_order, group_blocks>(
|
|
|
+ A, B, C, sorted_ids_expert, topk_weights, scales_ptr, g_idx,
|
|
|
+ expert_offsets, num_groups, expert_idx, num_experts, topk, prob_m,
|
|
|
+ prob_n, prob_k, tot_m, locks, replicate_input, apply_weights,
|
|
|
+ current_m_block);
|
|
|
+ } else {
|
|
|
+ MarlinMoESingle<w_type_id, threads, 4, thread_n_blocks, thread_k_blocks,
|
|
|
+ stages, has_act_order, group_blocks>(
|
|
|
+ A, B, C, sorted_ids_expert, topk_weights, scales_ptr, g_idx,
|
|
|
+ expert_offsets, num_groups, expert_idx, num_experts, topk, prob_m,
|
|
|
+ prob_n, prob_k, tot_m, locks, replicate_input, apply_weights,
|
|
|
+ current_m_block);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+#else
|
|
|
+
|
|
|
+template <const aphrodite::ScalarTypeId w_type_id, // weight ScalarType id
|
|
|
+ const int threads, // number of threads in a threadblock
|
|
|
+ const int thread_n_blocks, // same for n dimension (output)
|
|
|
+ const int thread_k_blocks, // same for k dimension (reduction)
|
|
|
+ const int stages, // number of stages for the async global->shared
|
|
|
+ // fetch pipeline
|
|
|
+ const bool has_act_order, // whether act_order is enabled
|
|
|
+ const int group_blocks = -1 // number of consecutive 16x16 blocks
|
|
|
+ // with a separate quantization scale
|
|
|
+ >
|
|
|
+__global__ void MarlinMoE(
|
|
|
+ const int4* __restrict__ A, // fp16 input matrix of shape mxk
|
|
|
+ const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
|
|
|
+ int4* __restrict__ C, // fp16 output buffer of shape mxn
|
|
|
+ const int* __restrict__ sorted_ids, // int32 sorted ids of experts
|
|
|
+ const float* __restrict__ topk_weights, // float topk weights
|
|
|
+ const int4* __restrict__ scales_ptr, // fp16 quantization scales of shape
|
|
|
+ // (k/groupsize)xn
|
|
|
+ const int* __restrict__ g_idx, // int32 group indices of shape k
|
|
|
+ const int* __restrict__ expert_offsets,
|
|
|
+ int num_groups, // number of scale groups per output channel
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|
+ int expert_idx, // idx of current expert
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|
+ int num_experts, // number of experts
|
|
|
+ int topk, // topk parameter of moe
|
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|
+ int prob_m, // batch dimension m
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|
+ int prob_n, // output dimension n
|
|
|
+ int prob_k, // reduction dimension k
|
|
|
+ int tot_m, // total number of rows in A and C
|
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|
+ int* locks, // extra global storage for barrier synchronization
|
|
|
+ bool replicate_input, // do we use the same input for each expert?
|
|
|
+ bool apply_weights, // apply weights to output
|
|
|
+ int current_m_block, // current m block to start kernel computation from
|
|
|
+ int max_par, // maximum parallelism
|
|
|
+ int cfg_max_m_blocks // upper bound on m blocks
|
|
|
+
|
|
|
+) {
|
|
|
+ // Marlin is not implemented yet for SM < 8.0
|
|
|
+ assert(false);
|
|
|
+ return;
|
|
|
+}
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|
|
+
|
|
|
+#endif
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|
|
+
|
|
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+// 8 warps are a good choice since every SM has 4 schedulers and having more
|
|
|
+// than 1 warp per schedule allows some more latency hiding. At the same time,
|
|
|
+// we want relatively few warps to have many registers per warp and small tiles.
|
|
|
+const int USER_THREADS =
|
|
|
+ 256; // Note: This is only used with user-provided thread_k/n
|
|
|
+const int STAGES = 4; // 4 pipeline stages fit into shared memory
|
|
|
+// const int SHARED_MEM =
|
|
|
+// 96 * 1024; // max shared memory on compute capability 8.6 (< 8.0)
|
|
|
+
|
|
|
+static constexpr int min_thread_n = 64;
|
|
|
+static constexpr int min_thread_k = 64;
|
|
|
+
|
|
|
+#define __CALL_IF_MOE(W_TYPE, THREAD_N_BLOCKS, THREAD_K_BLOCKS, HAS_ACT_ORDER, \
|
|
|
+ GROUP_BLOCKS, NUM_THREADS) \
|
|
|
+ else if (q_type == W_TYPE && thread_n_blocks == THREAD_N_BLOCKS && \
|
|
|
+ thread_k_blocks == THREAD_K_BLOCKS && \
|
|
|
+ has_act_order == HAS_ACT_ORDER && group_blocks == GROUP_BLOCKS && \
|
|
|
+ num_threads == NUM_THREADS) { \
|
|
|
+ cudaFuncSetAttribute( \
|
|
|
+ MarlinMoE<W_TYPE.id(), NUM_THREADS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
|
|
|
+ STAGES, HAS_ACT_ORDER, GROUP_BLOCKS>, \
|
|
|
+ cudaFuncAttributeMaxDynamicSharedMemorySize, max_shared_mem); \
|
|
|
+ MarlinMoE<W_TYPE.id(), NUM_THREADS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
|
|
|
+ STAGES, HAS_ACT_ORDER, GROUP_BLOCKS> \
|
|
|
+ <<<blocks, NUM_THREADS, max_shared_mem, stream>>>( \
|
|
|
+ A_ptr, B_ptr, C_ptr, sorted_ids_ptr, topk_weights_ptr, s_ptr, \
|
|
|
+ g_idx_ptr, expert_offsets_ptr, num_groups, expert_idx, \
|
|
|
+ num_experts, topk, prob_m, prob_n, prob_k, tot_m, locks, \
|
|
|
+ replicate_input, apply_weights, m_block, max_par, \
|
|
|
+ cfg_max_m_blocks); \
|
|
|
+ }
|
|
|
+
|
|
|
+#define GPTQ_CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, NUM_THREADS) \
|
|
|
+ __CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, true, 0, NUM_THREADS) \
|
|
|
+ __CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, -1, NUM_THREADS) \
|
|
|
+ __CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, 2, NUM_THREADS) \
|
|
|
+ __CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, 4, NUM_THREADS) \
|
|
|
+ __CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, 8, NUM_THREADS)
|
|
|
+
|
|
|
+} // namespace marlin_moe
|